Dual Universe is a concept that very much intrigues me. Take something akin to EVE Online or Star Citizen and put it in an infinite, voxel-based world where you can build structures, such as space stations, of any size. If you want to build a tower that stretches into eternity, you can do that. If you want to create a Halo ring, you can do that, too. However, the impressive proprietary technology that allows for players to build structures of any size in a massively multiplayer world containing “potentially millions of people” at any one time isn’t all that the game has going for it. It will also feature a player-driven economy, political systems, trade, interstellar warfare, and more. The press release succinctly states developer Novaquark’s overall goal as follows: “The vision for Dual Universe is to create the first virtual online civilization.”
Novaquark has received several rounds of funding thus far, including more than $670,000 from a successful Kickstarter campaign, but that doesn’t mean that that’s all of the funding that they’re going to get. The company announced today that private investors have contributed another $3.7 million to the game’s development, bringing the total amount of funding up to $7.4 million.
Novaquark CEO JC Baillie had the following to say about the announcement.
“Last year, Dual Universe became the third highest funded video game on Kickstarter, collecting more than $670K from over 8,000 backers. With this new round of funding, we have reached a new level of support that will help the project reach its full potential.
Our ambition is to become the number one platform for user-generated entertainment, all happening in the same universe, to create an ecosystemic amplification mechanism similar to that of social networks.”
You can find more information about Dual Universe on the official website. An Alpha version of the game is currently set to go live “by the end of Q4 2017.”