Remember how Ghost in the Shell: Stand Alone Complex – First Assault Online’s Renewal update changed everything last month? Seems that that hasn’t gone well for the game, as Nexon America announced yesterday that it is set to shut down on December 6th.
The reason for the closure as stated is as follows.
“This was a very tough decision to make. The game has been in development for a long time, supported by developer, publisher, and community effort. Ultimately, we decided that continued development wasn’t going to help the game become what we all hoped it could become.”
What this seems to translate to is that the companies involved have spent a lot of money on development and the game is never going to reach satisfactory player counts, as is evidenced by SteamCharts. While the game did fairly well initially, player counts quickly dropped off, boasting monthly peaks of around 1000 since last October. The playerbase’s slow decline continued for some time, the Renewal update seemingly having been a response to it that had gone awry. Since the launch of the update, the number of active players has dropped off dramatically.
The news is unfortunate. While the game did little to push the free-to-play first-person shooter genre forward, the SkillSync system was interesting, the graphics were rather nice, and gameplay was rather polished. It showed promise originally, and I played it quite a bit around its Early Access launch, but it never really caught on. Here’s hoping that its quick shutdown doesn’t discourage any future attempts at creating a game based on the Ghost in the Shell franchise.