I don’t know what it is about cooking-themed time management games, but the subgenre is great for hectic cooperative gameplay. While many of you will probably instantly think of Overcooked upon reading that, Vertigo Gaming’s Cook, Serve, Delicious! is also a rather great cooperative cooking game. Its co-op mode allows one player to cook while the other expedites, allowing two players to work together in a frantic attempt to get all orders out on time.
Cook, Serve, Delicious! 2!! is set to significantly improve on the original’s core formula, featuring a campaign mode that’s said to be over 60 hours in length and a new split-screen co-op mode that allows two players to play the entire game cooperatively. As someone who enjoyed the first game quite a bit, I’m rather excited to try the sequel out, especially the aforementioned co-op mode.
Unfortunately, the game has been delayed until September 13th. While it was previously set to be released on August 24th, Lead Developer David Galindo and team opted to push the release date back in order to fix a few last-minute issues with the game.
Galindo had the following to say about the announcement.
“While the common trend in game development these days is to release first and fix later, I feel like that would do a huge disservice to all the fans that have been waiting so patiently since I first announced Cook, Serve, Delicious! 2!! back in 2015. The last thing I want is to have a rushed, buggy launch, and that’s exactly what would happen if I kept to the original deadline.
I apologize for the delay, but as I get closer to finishing the game I’m realizing just how huge this game really is- it is on a scale that I didn’t plan for in the beginning of development. It is easily the biggest and best game I’ve ever made, and I can’t wait to not only launch it but support it with lots of post-launch content.”
It’s unfortunate, but entirely understandable. Here’s hoping that it will be ready to release in time for the updated release date.